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]bunkspeed Hypershot Pro V1.9

by admin on Oct.21, 2009, under Software

Bunkspeed Hypershot PRO v1.9

]bunkspeed Hypershot Pro V1.9

Bunkspeed is proud to present HyperShot 1.9.
This upgrade provides significant render performance improvements as well as a number of new features, making HyperShot even more powerful than before.
See a detailed list of features and improvements below. The all new bump mapping capability for all materials lets you easily take any image and turn it into a bump map,
giving your materials an even more realistic look.

::: All new bump mapping
- Place a bump map on any material including metal, plastic, glass, xray, and thinfilm, using any JPEG, TIFF or PNG image.
- Choose from various mapping types (uv, box, planar, cylindrical, spherical).
- Alpha/Transparency channel is supported for bump decal creation.
- Combine with textures on non-transparent materials for the most realistic look.
- Use of true normal maps instead of image file to get the most refined look for bump maps.
- Bump dialog has the same functions as the new and improved texture dialog.

::: Improved texture manipulation
- Place the center of the texture or decal exactly at the position you want on the model with a single mouse click.
- When experimenting with various textures and decals, a “Reset” button lets you quickly reset all values to quickly start over “with a clean sheet of paper.”
- “Intensity” let’s you control the brightness of the texture on the object with a given material.

::: Environment height adjustment
- Move the environment up or down relative to its overall size. This gives users greater control over placement of light and reflection of the environment (HDRI).

::: Better ground shadows
- When rendering the final image, you will notice that the ground shadows are now calculated cleaner every time the “Shadow Quality” parameter is increased.

::: Interactive realtime window resizing
- Grab the lower right hand corner with the left mouse button and interactively change the size of the realtime window. The aspect ratio will be maintained.
- The realtime window size and final render output size are also connected. Changing the realtime window size interactively or numerically will update the render output size accordingly.

::: More Interactive dials in addition to numeric input
- Interactive dials have been added to the “Move Object” dialog, as well as “Environment Size.”

::: UI improvements
- Saving renderings now remembers the custom path.
- “Alpha channel” is only available for TIFF and EXR. Status gets saved with the file.

::: Render performance
- Render performance has been dramatically improved when rendering materials with certain textures.

::: Using HDRIs for texture mapping
- Improved handling of multiple HDRIs mapped onto object within a scene.

::: Anisotropic material
- All issues that potentially reveal facets or dark patches after applying anisotropic material have been resolved.

::: Region Render (Pro only feature)
- Users can now use Region Render when the camera position is locked

]bunkspeed Hypershot Pro V1.9
]bunkspeed Hypershot Pro V1.9
]bunkspeed Hypershot Pro V1.9

download


http://hotfile.com/dl/12313107/dad37e9/Bkspd_Hypr_1.9.part1.rar.html
http://hotfile.com/dl/12313115/01d6518/Bkspd_Hypr_1.9.part2.rar.html

PASSWORD:::

buythissoftware

I did not make this patch and i do not know who did, but it does work!
I have tested this and found it to work on my XP SP3 laptop and my Vista home SP2 desktop.
I tried it on a windows 7 Beta machine too but i got a network card error, so i’m not sure if it is the OS or the PC that is causing it not to work.
Apparently it works on Mac OSes as well, but i have not tried.

REMEMBER TO BUY THIS AWSOME SOFTWARE IF YOU LIKE IT!!!

ENJOY!!

say thanx

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